|Cave of Wonders|
Cave of Wonders is the first location of the Aladdin World.
This is the first part of the Cave of Wonders. The magic is strong, so you must use a lantern or a Scarab can attract the ground. Sometimes, you must put a scarab piece into it. Get the gold and find more pieces to attract a lot of scarabs. Use the lantern to illuminate invisible bridges so you can cross if there is no scarab. After uncovering, you must fight a Roto and his Fodder friends. After killing the Roto, put a scarab into place andan arcade will appear. Get the last gem and exit the level.
First, you must return a ruby to a monkey statue after killing lots of Fodder. You must use a lantern to build traps. Bring another ruby to a statue and get a gem. You can get the lanterns before the other Guests do get the lanterns if you want all the gold. You must put a ruby to a statue to lower some stones. After that, you must fight a Bulldog. Stay out of his way by avoiding his charge attack and then kill him. Put a ruby to let a challenge come out. Jump on the platforms to reach another area. You must use a lantern to move to another area with a ruby and a gem.
This is the last part in the Cave of Wonders. Destroy the Cobra Statue and get the first gem (you must be quick, because you only have a chance to get it by jumping on the collapsing rocks). After you walk up the ramp to find the Genie Lamp, Jafar will steal it and will cause a giant wave of lava. Avoid the falling rocks and pillars, along with the boulders. Find a key and open a chest to get a Blue Star and avoid the lava. Attract a scarab to get a gem. Jump over the spike traps, because you don't have time to destroy them. If you want to choose Path B, get a lantern by the arcade game and get all the gold as you go, avoiding the spike traps. In Path A, pick up a ruby without dying all the way to the exit.